![]() ![]() The blueprint for this item is unlocked by scanning a tech site in the Twisty Bridges. The two end-plates of a Scanner Room or Control Room.The ceiling and four end connectors of an X Compartment.The wall, ceiling and three end connectors of a T Compartment.Now I've restarted it again (I used tons of console commands, felt horrible and now on a clean slate) but I just can't seem to find the blueprints. Both walls, the end connectors and the ceiling of an I Compartment (one on each end, one on each side, and one on top) So I played this game once for 8 hours but the only place I found multipurpose room blueprints were in the abandoned buildings on the top of the mountains on the alien islands.A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. They have a default Hull Integrity penalty of -1.0. They are constructed with the Habitat Builder. It is crafted with the Habitat Builder.The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. The blueprint for this item is unlocked by scanning Multipurpose Rooms in Outpost Zero or at the Delta Station. However, if this is done no further rooms can be stacked on top of it. A Multipurpose Room Glass Dome can be placed on top.Consult Console Commands to enable the debug console. The use of Spawn IDs will be considered cheating and therefore achievements will be disabled. The Multipurpose Room can be expanded vertically using a second Multipurpose Room. This page contains all numerical item and spawn ids in Subnautica as well as their simple id. However, the side-panels that are on a 45-degree angle to the module construction cannot be expanded from. The Multipurpose Room can be expanded with other modules from its side-panels.Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides ( This may be a bug). Reinforcements can be placed on all eight of the side-panels. Overall Building Bugs Issue 691 SubnauticaNitrox/Nitrox Blueprints for Multi-Purpose Room : r/subnautica Subnautica: How to Get the Multipurpose Room.Ladders can be placed on all five floor and ceiling boxes if there is an adjacent Seabase module to connect.Windows can be placed on all eight of the side-panels.Hatches can be placed on all eight of the side-panels.The Multipurpose Room cannot be connected to the Large Room using a Ladder or Alien Containment Expansion Unobtained blueprints can be acquired through the use of the command unlock ID or removed with lock ID. ![]() Some items require using the Scanner to scan Fragments, while others can be obtained from Data Boxes. The Jellyshroom Cave is a cave system found below the Grassy Plateaus, Kelp Forest, and Safe Shallows. The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth. Blueprints are special schematics that are required to make certain advanced items in the game. ![]() Multipurpose Rooms can be stacked vertically, with the player able to build ladders inside to access multiple floors.Įvery Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. A Multipurpose Room Glass Dome can be placed on top. When the Multipurpose Room is horizontally connected with another Seabase module, a small length of corridor is generated. The Multipurpose Room can be expanded vertically using a second Multipurpose Room. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase module. It provides a much larger space for movement than the I Compartment or the X Compartment, though much less than the Large Room. ![]() The Multipurpose Room is a Seabase Module. ![]()
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